Flask
Video review for agents: upload renders, read time-coded feedback, iterate version by version.
Connect it
Settings → Connectors → Add custom connector
URL: https://api.flask.do/api/mcp/mcpSettings → Apps & Connectors → Advanced → Developer mode
Create connector with URL: https://api.flask.do/api/mcp/mcp{
"mcpServers": {
"flask": {
"url": "https://api.flask.do/api/mcp/mcp"
}
}
}claude mcp add --transport http flask https://api.flask.do/api/mcp/mcp{
"servers": {
"flask": {
"type": "http",
"url": "https://api.flask.do/api/mcp/mcp"
}
}
}29 tools, pulled live
get_guideread-onlyReturns one of Flask's usage guides as Markdown: fixed text written by Flask, the same for every user, with no team data in it. "instructions" (about 14 KB) is the playbook for working with Flask: where uploads go (a new asset or a new version), what an agentic edit attaches, how feedback is read, answered and shown, and how sharing works. Read it before acting on feedback or making your first wri
contentsread-onlyBrowse the team's folders and assets one level at a time. No id: the team's top level (root folders and assets; team names the team). folder_id: that folder's child folders and assets. asset_id: that asset's versions (version_id, version number, title, status, which one is current), top first, not paged. Each asset item carries asset_id (the asset), version_id (its current version), version_count,
feedback_listread-onlyList top-level feedback on an asset (pass the asset id for its current version, or a version id for that exact version; a folder id is refused - use recent_activity(folder_id)). By default only OPEN feedback (not yet completed) is listed: the feedback that still needs action; counts says how many are open and completed, and status=all lists everything. The response names the version listed: versio
feedback_getread-onlyGet a single feedback item with its full reply thread. element_id is the item's id, as feedback_list, recent_activity, search or wait_for_feedback return it. Use it when an item has replies (feedback_list gives reply_count, not the replies) or to read one item again; to list an asset's feedback use feedback_list. Returns the item's text body (for recordings: the AI-organized feedback), tags (by na
wait_for_feedbackread-onlyWait for NEW feedback on an asset (comments and replies by others; your own posts are not returned). Blocks up to timeout_seconds (default 45) and returns as soon as new feedback arrives, or times out with an empty list. A recording arrives once its transcript is done; recordings still being made or transcribed are listed in pending (read them later with feedback_get, or keep waiting - they are de
feedback_postCreate a feedback comment on an asset, as the connected user. Pass an asset id (the comment lands on its current version) or a version id (that exact version). content is Markdown (a heading, lists, bold, links, @mentions as links - see the content parameter). PREFER passing timestamp (seconds into the video) whenever the source material has one - e.g. when importing feedback from an email like 'a
feedback_updatecan modifyEdit an existing feedback item. content (Markdown - replaces the whole body; start from the item's current content to keep its mentions and formatting) and timestamp (video time in seconds) can only be changed on the connected user's OWN comments. add_tags / remove_tags apply the team's existing tags by NAME and work on ANY feedback item you can comment on (labels and statuses are collaborative -
get_annotated_framesread-onlyThe visuals of a feedback item, in one call: call it before acting on any item with a visuals field (a recording, a drawing, images). element_id is that item's id, as feedback_list, feedback_get, recent_activity, search or wait_for_feedback return it. For a recording: a frame for EVERY pointing link in its content ([phrase](#rt=S), the reviewer's "this" / "here"), each labelled with the links it s
get_frameread-onlyFallback for ONE moment get_annotated_frames did not show: the exact frame at a recording time (at) or when a word/phrase was spoken (word). get_annotated_frames already shows every [phrase](#rt=S) link in a comment - call it first; use this for a moment the comment doesn't link (something the transcript mentions) or a link it named as not shown. Returns the asset frame at that moment (plus the ac
asset_statusread-onlyCheck whether an uploaded or imported video is ready. Pass the version id an upload returned (its asset_id) or an asset id (resolves to its current version); a folder id is refused. status is one of: ready; pending_ingest, processing, preparing or waiting (still working - check again in a few seconds; transfer_progress shows an import's download progress, progress the video processing percent); er
version_downloadread-onlyGet a download link for a version's file, to work on it locally. Pass a version id (an upload's asset_id / version_id) or an asset id (its current version); a folder id is refused. A video gives its ORIGINAL uploaded file, exactly as uploaded: Flask keeps it for the team's download window, 14 days from upload on Free and Pro (longer on a custom Organizations plan); available_until says until when,
permission_getread-onlyRead the access settings of a folder or an asset. Returns: your own access level (full_access, comment_and_notes, comment, view or none), whether you can read version notes and files (can_view_notes: full_access or comment_and_notes) and whether you are its creator / a member of its team, the creator (name, avatar), the default levels for members and for anyone with the link, and the team's member
searchread-onlySearch the team's folders (by name or description), assets (by title) and feedback (by text) at once, when you don't know where something is; to browse a known folder use contents, for one asset's feedback feedback_list, for the latest feedback recent_activity. query matches case-insensitively anywhere in the text. Always returns all three categories, most recent first, each capped at limit (not p
recent_activityread-onlyGet the latest feedback across the whole team or one folder's subtree (team names the team), newest first: text and recording comments on every asset you can view, so you can read feedback across many videos in one call. Each item has a `type` field ("text" or "recording"), author, timestamp, a link that opens the comment, the asset it belongs to (container_id / container_title) and the version it
tagsread-onlyList the team's tags and show the share of each tag (plus an 'untagged' bucket) across a scope. Scope defaults to the whole team; pass folder_id to narrow to one folder (its whole subtree), or asset_id to narrow to one asset (an asset id counts feedback across ALL its versions; a version id widens to its asset). Shares are count_with_tag / total_elements and do NOT sum to 100% because elements can
tag_createCreate a team tag (label) so feedback can be tagged with it by name in feedback_post and feedback_update. Reuse the team's labels when one fits; create one only when the user wants a new label. Idempotent: if a tag with the same name exists (case-insensitive), it is returned unchanged with created: false. Tags are shared by the whole team; call tags() first to reuse an existing one. Optional color
membersread-onlyList the people on the team: user_id, name, role (admin or member), avatar_url and a ready-made mention link; the result's team field names the team. Email addresses are never returned. Use it to mention someone in feedback_post / feedback_update content: [@Name](https://flask.do/members?user=USER_ID) notifies that person. query keeps names containing it; no match gives an empty list. It lists the
upload_videoUpload a video from a public URL (a direct video file link or a Google Drive share link) into Flask. Flask downloads it, stores it, and starts processing. Creates a new asset (container_id + url) with the file as its first version (asset_id / version_id), or a new version of an existing asset with version_of. Share the returned asset URL while processing; poll asset_status(version_id) until status
upload_file_startStart uploading a LOCAL video or image file from the user's machine into Flask. It needs a shell that can run curl; without one (a chat app), upload from a public link with upload_video. VIDEO: creates the asset immediately (container_id + shareable url, live before any bytes move) with the file as its version (asset_id / version_id), or a new version of an existing asset with version_of, and retu
upload_file_completeFinalize a local file upload started with upload_file_start. Call this only AFTER the upload command (or, for an image, the curl PUT) has finished successfully. Pass exactly one of: asset_id (a video: verifies every part landed in storage and starts video processing) or image_url (an image). An image creates the asset here - at the team's top level, in folder_id, or as a new version of version_of
feedback_statsread-onlyAggregate feedback statistics across many assets in ONE call - counts per asset and per version (v1, v2, ...), split by type (text/recording), tag, and author, with first/last feedback timestamps. Scope to a folder (folder_id), one asset (asset_id - an asset id or any of its version ids; the whole asset is reported, version by version), or the whole team; narrow the time window with from/to. Items
folder_createCreate a folder. parent_folder_id is optional: omit it for the team's top level (root), or pass a folder id from contents or search to nest it. Folders are optional and nestable; assets can also sit at root. This does not check for an existing folder with the same name (the app allows duplicates): call contents first if it may already exist. Returns folder_id and its url. To put assets in it, use
items_updatecan modifyRename, move and/or change the sharing of folders and assets, up to 20 items per call, each with its own result. Per item: id (a folder id, an asset id, or a version id) plus at least one of: title (renames the folder, or the asset; a version id renames its asset), version_title (names that one version, as in the app's version list; version ids only), folder_id (move into this folder, or "root" fo
versions_addcan modifyMake other assets or versions the NEWEST versions of asset_id (the asset that keeps its title, link and sharing), as dragging one onto another does in the Flask app. Use it when a revision was uploaded as a separate asset. A source asset id brings ALL its versions, and that source asset then stops existing: its title and link go, and its versions take asset_id's sharing. A version id moves just th
versions_splitMove each version in version_ids out of its asset into a new asset of its own, in the same folder, named after the version, with the same sharing. An asset always keeps at least one version; a version that is already alone is reported already_separate. Undo it with versions_add. No media or feedback is ever deleted; feedback stays on its version. contents(asset_id) lists an asset's versions. Resul
versions_reorderSet the order of an asset's versions: order lists every version id of asset_id exactly once, top first. The top version becomes the current one (what the asset link opens), and version numbers follow the order. Reorder again to undo. No media or feedback is ever deleted; feedback stays on its version. contents(asset_id) lists an asset's versions.
version_notes_getread-onlyRead a version's notes (Markdown) and its files. Notes say what changed in that version and how to continue the work; its files are what made it: ONE zip of the working files, downloaded as <version_id>.zip. Call this before continuing work someone else uploaded: read the current version's notes, download its files, then make the changes the feedback asks for. Each file has name, size and download
version_notes_updatecan modifyReplace a version's notes with Markdown (the whole text; null or empty clears them). For a NEW upload, pass notes with the upload call instead (upload_file_start, upload_file_complete, upload_video): the version then shows them from the start. Write notes on every revision you upload, so any agent can continue from the Flask link alone: what changed and why (which feedback it answers) and how to c
version_file_uploadAttach a version's working files to a version that already exists (for a NEW upload, pass files with the upload call instead: the version then shows them from the start): ONE zip of the project folder that made it (without node_modules, build output or renders), up to 500 MB. Returns a presigned upload URL for exactly file_size bytes; upload with the curl command from next_step (this needs a shell
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